Oblivion (chapter one)
Oblivion (chapter two)
Evidence of Our Own Primitive Nature
Acrylic, custom PLA hardware, vinyl, plywood, cables, monitors, looped video animations, custom software, LEDS, 2019
Evidence of Our Own Primitive Nature magnifies moments of interaction and genesis within a series of speculative microcosms to propose an alternative modality, where no entity is bound to a singular device, reality, or substance. The title of the exhibition is taken from a line in Jeff Vandermeer’s “Annihilation Trilogy” whose main character is an invading biological entity which can neither be defined or contained. With the integration of digital fabrication and automated systems, Duffy creates an installation that recedes into the distance, disappears into the ground, and distorts the space around it. There is an implication of infinity that is emphasized in the modular aspects of the work and through visual mashups. The amalgamation of the physical sculptural aspects, automation, and color intensity, lend to the all encompassing effects of Duffy’s work. Duffy creates an environment in which the micro and macro coexist, and this conjures the viewers’ sensibility and awareness of the body seen on a molecular and ambient level.
“i want to watch you watch it burn” is named after a line in “The Melting of the Sun” by St.Vincent, off her new album Daddy’s Home, which I listened to nonstop in the final sprint for this show. “The Melting of the sun” refers to the perceived permanence of the sun, which is a symbol of institutional power, normative notions of personhood and sentience.
This installation, as well as the individual entities living within, manifests just after the moment of all-encompassing collapse, where all power structures and those trying to survive under the cis-het-ableist-white supremacist/human supremacist norms are smashed into a chaotic ball of destruction, chaos, and beauty to spawn something new and never before seen from the detritus of the collapse. Nothing living in that collapse will become the outcome, but we must trust that we did the work to make this undoing of everything come to fruition.
The title is both a statement of love and solidarity to those I love and whom I work with to envision this new plane, and it is also a callout and an accountability statement to those who traded their humanity for power, which inevitably brought about this “The Melting of the Sun”.
Obscene and Uncontained
VR Experience for Headset and Browser
Obscene and Uncontained captures a moment of chaos just before the death of a system. While the system swirls and swims fighting against it’s death we see new conditions and new microcosms begin to emerge.
As we work towards a better world for us all we must understand that through destruction comes forth creation.
This work is inspired by a lyric from Big Thief – and I can’t say that I’ll miss my human form, and I’ll crawl inside and cook until I’m born. The lyric suggests the ability to dispose of ones human meat suit and then crawl inside something to be born a new. Through segmented videos either behind or protruding from the form we witness the process of this transformation. As one things ends another is birthed, but often violent and chaotically. This installation captures a moment in between this destructive and generative life cycle.
My show at Coop Gallery! March 2021!
Inkjet Prints on PhotoTek, PLA, Tablets, USB cables.
In this work I explore the idea that we are increasingly ensconced in microcultures, where every individual has their own separate and unique perspective on the nature of reality
Browser Based Multilevel VR Work built with AFrame
Prior to the pandemic this two person exhibition with Maria Luisa Sanin Pena was set to take place at Ground Level Platform, Chicago, but was cancelled due to the early COVID lock downs. The themes in the physical show involved ideas of waiting for connection, as my collaborator was at a residency in Croatia, and finding a reliable connection for our collaboration was difficult.
However, Using my web code expertise and A-Frame I was able to create a multi-level gamified VR experience as our exhibition. It featured a never ending waiting room, a game where dinosaurs jumped over cacti, an internet “gravesite” where vintage web components wait out their time until they become popular again, and an internet void with custom friction filled UX/UI.
In the work we utilized a lot of tropes you find in spaces of waiting, like water features, doctors office chairs, reception desks, dinosaurs and cati. Though the work was intended to be on thing, we were easily able to tweak the concept to apply to the early pandemic, which seemed like a never ending waiting room.
Interactive Browser Poem
// establish a center point
// create repetition from that point
// use the point as the orientation from which an object will orbit
// the feeling in between your eyes like your head might split in two
// the transfixing glow of the screen and the nerve pain in your neck
// logic and syntax make their way into my nightly processing
// rotating around a rotation which is rotating around the center point
// wrapping and unwrapping and wrapping around the original wrap
// a tangent based wobble
// brute force to create an opening large enough to crash the whole fucking system
// a way to touch an teak and glitch and break
// tracking, excavating, updating, containing, method changing, modulating, printing, reprinting, printing, reprinting, printing, reprinting
// inheriting the size of the given spec, a singular existence
// How do you navigate a system that was not designed for you
// How do you navigate a system that you did not design
// How do you navigate a system for which you cannot comprehend its means of creation
// A big bang, a swipe of screen, a design that is simultaneous intelligent and belligerent
// It bends and twists your intentions into gestures, make you grasp for whatever footing or framework is available
// Abjections emerging for the purpose of expanding every possibility to an incomprehensible degree
Tablets, looped animations, custom code, plotters drawings, found hardware, vinyl, Dimensions Variable
In this work I wanted to celebrate the thing that gives all technology life, electricity. Using a beautiful vintage power strip, I designed a form that the power strip could slice through, demonstrating its essential life-blood to the work.
The tablet that also slices through the form is powered by the powerstrip, preseting a symbiotic relationship between the entity on the screen, and the entity that produces the power.
As the viewer moves past the screen, the form slowly follows, using the onboard camera as a pixel displacement motion capture hack. As the form follows the viewer around, questions of sentience arrise. Is it thinking, can it see me, sense me? But even though the attention is placed on the moving entity, the installation and formulation of the work gives reverence to the lowly power strip, the life-blood of all technology, and in time the animating aspect or soul of AI turned sentient.